| Alias |
|
| Zeiss | |
| Nick Name | |
| | | |
| Civilian ID | |
| Philo Zeiss | |
| Occupation | |
|
Assassin Bodyguard |
|
| Legal Status | |
| Citizen of Switzerland | |
| Nation or Planet of Origin | |
| Zurich, Switzerland | |
| Group Affiliation | |
| Moxon Mafia | |
| Base of Operations | |
| Mobile | |
| Height | |
| | | |
| Weight | |
| | | |
| Eye Color | |
| Gray | |
| Hair Color | |
| Auburn | |
| Skin Tone | |
| Caucasian | |
| Known Powers | |
| Surgical alterations
enabling superhuman senses and reflexes. Excellent hand-to-hand combatant trained in the martial arts and armed combat. |
|
| Accessories | |
| Reflex Goggles: Eyewear which enables Zeiss to utilizes the surgical alterations to his optic nerves to view rapid motions in delayed frames. | |
| Common Enemies | |
| Regularly Appearing | |
|
Batman Catwoman Vol. 2 |
|
| First Appearance | |
| Batman #591 (July, 2001) | |
| Creator | |
| Ed Brubaker & Scott McDaniel | |
| Origin | |
| After the death of his
parents Philo Zeiss was adopted by his elderly uncle, a gardener employed by
a Sicilian mobster. After the death of his uncle, Zeiss was adopted by the Sicilian who saw great potential in the boy. Training him in the brutal craft of mafia enforcement and altering him physically to become a more efficient killing machine, the orphan rose in the ranks of criminal world creating fear of the name Zeiss. |
|
|