| Alias |
|
| Key | |
| Nick Name | |
| | | |
| Civilian ID | |
| Unknown | |
| Occupation | |
|
Criminal Would-Be World Conqueror |
|
| Legal Status | |
| Unknown | |
| Nation or Planet of Origin | |
| Unknown | |
| Group Affiliation | |
|
Intergang Key-Men |
|
| Base of Operations | |
| Mobile | |
| Height | |
| 6' 1" | |
| Weight | |
| 195 lbs. | |
| Eye Color | |
| Brown - Mutated Red | |
| Hair Color | |
| Brown - Bald then mutated Gray | |
| Skin Tone | |
| Caucasian - Mutated Gray | |
| Known Powers | |
| Chemically
enhanced senses and telepathic abilities. Master locksmith capable of penetrating or escaping any lock. Genius level intelligence with training as a scientist. |
|
| Accessories | |
| Weapons
and traps designed with key motifs. Psychotropic drug enabling mind control via a computer keyboard. |
|
| Common Enemies | |
| Justice League | |
| Regularly Appearing | |
|
JLA Justice League of America |
|
| First Appearance | |
| Justice League of America #41 (Dec. 1965) | |
| Creator | |
| Gardner Fox & Mike Sekowsky | |
| Origin | |
| The criminal mastermind
that has plagued the
Justice
League numerous times, started as a
small-time criminal scientist performing technical research in Intergang's
narcotics division. Developing an impressive arsenal of bizarre weapons, he left Intergang to start a criminal career on his own. Obsessed with keys and locks, he intended to become the "key" man in conquering the Earth, dubbing himself the Key. |
|
|