| Alias |
|
| Bette Noir | |
| Nick Name | |
| | | |
| Civilian ID | |
| Bette Noir | |
| Occupation | |
| Psychic Pirate | |
| Legal Status | |
| Genetically created monster. | |
| Nation or Planet of Origin | |
| Project Cadmus, Metropolis | |
| Group Affiliation | |
| D.N.Aliens | |
| Base of Operations | |
| Project Cadmus, Metropolis | |
| Height | |
| Varies | |
| Weight | |
| Varies | |
| Eye Color | |
|
Monster
Form: Unknown
Human Form: Blue - Varies |
|
| Hair Color | |
|
Monster
Form: None Human Form: Black - Varies |
|
| Skin Tone | |
|
Monster
Form: Brown Human Form: Paste White -Varies |
|
| Known Powers | |
| Being
of pure psionic energy capable of telepathy, telekinesis, pyrokinesis and
taking a multitude of physical forms. Note: Bette Noir's true physical form is that of a hideous monster, but she can project her psionic form. She is also dependent upon the psychic energies of psychically powerful minds to maintain her physical form. |
|
| Accessories | |
| | | |
| Common Enemies | |
|
Guardian |
|
| Regularly Appearing | |
| Martian Manhunter Vol. 2 | |
| First Appearance | |
| Martian Manhunter Vol. 2 #3 (Feb. 1999) | |
| Creator | |
| John Ostrander & Tom Mandrake | |
| Origin | |
| One
of many "Sleeping Monsters," genetic abominations known as
D.N.Aliens kept at Project Cadmus, Bette Noir would leave her
grotesque physical form in search of psychic energies which allowed her to
have the freedom she desired. Although stopped by the Martian Manhunter from stealing psychic energy from others, Bette Noir was put to use in the service of justice, psychically punishing those who were without redemption. |