| Alias |
|
| Sandman | |
| Nick Name | |
|
Guardian of Dreams Master of Dreams |
|
| Civilian ID | |
|
Sandman II Dr. Garrett Sanford Sandman III Hector Sanders Hall |
|
| Occupation | |
|
Sandman II Guardian of the Dream Dimension Psychologist Sandman III Adventurer Guardian of the Dream Dimension |
|
| Legal Status | |
|
Sandman II Citizen of the United States with no criminal record. Sandman III Citizen of the United States with no criminal record. |
|
| Nation or Planet of Origin | |
|
Sandman II United States Sandman III Cairo, Egypt |
|
| Group Affiliation | |
|
Sandman II None Sandman III Infinity Inc. |
|
| Base of Operations | |
| Dream Dome in the Dreaming Dimension | |
| Height | |
|
Sandman II 6' 1" Sandman III 6' |
|
| Weight | |
|
Sandman II 180 lbs. Sandman III 185 lbs. |
|
| Eye Color | |
|
Sandman II Brown Sandman III Blue |
|
| Hair Color | |
|
Sandman II Brown Sandman III Blonde |
|
| Skin Tone | |
|
Sandman II Caucasian Sandman III Caucasian |
|
| Known Powers | |
| Mystically powered human who possesses within the Dream Dimension superhuman strength, speed, stamina, agility, durability flight and an ability to mentally control the physical environment. | |
| Accessories | |
| Hypnotic Whistle:
Musical device which can crated shattering vibrations, control nightmare
creatures and communicate with and transport beings between the Dream
Dimension and other dimensions. Sleep Sand: Mystical sand carried in cartridges which can cause sleep in others. |
|
| Common Enemies | |
|
Sandman II Nightmare Wizard Sandman III Brute & Glob |
|
| Regularly Appearing | |
|
Sandman II Sandman Vol. 1 Sandman III Infinity Inc. |
|
| First Appearance | |
|
Sandman II Sandman Vol. 1 #1 (Winter, 1974) Sandman III Infinity Inc. #49 (April, 1988) |
|
| Creator | |
|
Sandman II Joe Simon & Jack Kirby Sandman III Roy Thomas, Dann Thomas & Vince Argondezzi |
|
| Origin | |
|
Sandman II A specialist in sleep research, Dr. Garrett Sanford invented a "Dream Monitor" which could read the dreams of the sleeping. Summoned to the nations capital, Sanford learned that the President had become trapped in a coma-like sleep from which nothing could wake him. Sanford's Dream Monitor was brought to Washington and linked to an experimental apparatus which was hoped could enable a man to be projected physically into the Dream Dimension. Sanford entered the Dream Dimension gaining superhuman abilities. He was able to rescue the President from a nightmare monster, but unable to physically return himself. The government sent Sanford's invention into the Dream Dimension in hopes of him returning, and in time he was able to, but only for an hour at a time. Establishing himself within a Dream Dome, Sanford used his new found abilities to protect humanity from the creatures of nightmare as the Sandman. Sandman III The son of Carter (Hawkman I) and Shiera Hall (Hawkgirl I), Hector Hall was born in Cairo Egypt while his parents were on an archaeological expedition. Unknown to his parents they had been cursed by Hath-Set, resulting in their child being born without a soul. Hath-Set's plot was for the child to serve as a vessel for his agent of vengeance known as the Silver Scarab. As a young adult and apparently as a result of his body being possessed by the agent of Hath-Set, Hall created a solar powered armor constructed of Nth metal dubbing himself the Silver Scarab. Hall and other progeny of the Justice Society applied for membership in the team, but were rejected by their elders and eventually formed their own team dubbed Infinity Inc. In time the curse of Hall's possession would eventually take over his mind and he would die in the ensuing battle against his teammates. Without a soul, Hall's consciousness was cast into the realm known as the Dreaming. Two nightmares, Brute and Glob, desiring to control the realm in the absence of its master Morpheus, convinced Hall to possess the now soulless body of the deceased Dr. Garrett Sanford becoming the new guardian of dreams known as the Sandman. |
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